Kiểm tra hình ảnh đã được tải với thư viện imagesLoaded (ok)
https://imagesloaded.desandro.com/
Chú ý: Người ta hay sử dụng imagesLoaded kết hợp với masonry vì sau khi load ảnh xong mới áp dụng masonry để nó không vỡ giao diện :(
<!-- Made possible by the great work of David DeSandro @ https://masonry.desandro.com -->
<!-- Part 1: Add the scripts -->
<!-- Step 1: Let's start by loading jQuery. jQuery is not required for masonary to function but makes things easier -->
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<!-- Step 2: Then load imagesloaded. imagesloaded makes sure the images are not displayed until they are fully loaded -->
<script src="https://unpkg.com/imagesloaded@4/imagesloaded.pkgd.min.js"></script>
<!-- Step 3: we load masonry -->
<script src="https://unpkg.com/masonry-layout@4/dist/masonry.pkgd.min.js"></script>
<!-- Part 2: Create the grid -->
<!-- Step 1: Start with a the main grid wrapper-->
<div class="grid">
<!-- Step 2: Add grid items--->
<div class="grid-item">
<img src="https://s-media-cache-ak0.pinimg.com/736x/00/37/03/0037037f1590875493f413c1fdbd52b1--cool-beards-inspiring-photography.jpg" />
</div>
<div class="grid-item">
<img src="https://s-media-cache-ak0.pinimg.com/736x/cd/90/d9/cd90d9de63fa2c8e5c5e7117e27b5c18--gritty-portrait-photography-studio-photography.jpg">
</div>
<!-- Step 3: repeat...--->
<div class="grid-item">
<img src="https://1.bp.blogspot.com/-9QM7ciGXRkQ/V1hsB-wNLBI/AAAAAAAAMoA/eYbSHs00PTAjrI4QAmvYAIGCUe1AuRAnwCLcB/s1600/bryan_cranston_0095.jpg">
</div>
<div class="grid-item">
<img src="http://webneel.com/sites/default/files/images/project/best-portrait-photography-regina-pagles%20(10).jpg" />
</div>
<div class="grid-item">
<img src="https://s-media-cache-ak0.pinimg.com/736x/dd/45/96/dd4596b601062eb491ea9bb8e3a78062--two-faces-baby-faces.jpg" />
</div>
<div class="grid-item">
<img src="http://www.marklobo.com.au/news/wp-content/uploads/2013/03/Melbourne_Portrait_Photographer_Mark_Lobo-Cowboy.jpg" />
</div>
<div class="grid-item">
<img src="https://format-com-cld-res.cloudinary.com/image/private/s--PcYqe7Zw--/c_limit,g_center,h_65535,w_960/a_auto,fl_keep_iptc.progressive,q_95/145054-8576001-Rob-Green-by-Zuzana-Breznanikova_7725_b_w.jpg" />
</div>
<div class="grid-item">
<img src="http://www.iefimerida.gr/sites/default/files/janbanning11.jpg" />
</div>
<div class="grid-item">
<img src="https://s-media-cache-ak0.pinimg.com/736x/66/bb/e7/66bbe7acc0d64da627afef440a29714b--portrait-photos-female-portrait.jpg" />
</div>
<div class="grid-item">
<img src="https://s-media-cache-ak0.pinimg.com/736x/25/34/b6/2534b6c18c659546463f13b2dc62d4ce--natural-portraits-female-portraits.jpg" />
</div>
<div class="grid-item">
<img src="https://s-media-cache-ak0.pinimg.com/originals/8d/67/12/8d671230ced871df8428b571ed6ec192.jpg" />
</div>
</div>
<!-- Part 3: the script call -->
<!-- Now that everything is loaded we create a script to trigger masonary on $grid. Note that this simply says: "if the images are fully loaded, trigger masnory on $grid. -->
<script>
$(".grid").imagesLoaded(function() {
$(".grid").masonry({
itemSelector: ".grid-item"
});
});
</script>
<style type="text/css">
body {
background: #131418;
}
/* Step 1: start with resetting some defaults */
* {
margin: 0 auto;
padding: 0;
max-width: 100%;
}
/* Step 2: center things inside the grid and clear some space around it by setting a device based max-width and margin*/
.grid {
text-align: center;
max-width: 95vw;
margin: 2.5vw auto;
}
/* Step 3: how big should the gap be between grid items? remember that the total gap between two items would be double what you set here since both would have that amount set as their individual padding. Also add box-sizing:border-box to make sure the padding doesn't affect the total widh of the item */
.grid-item {
padding: 5px;
box-sizing: border-box;
display:inline;
}
/* Step 4: Add media queries (subjective) to make the whole grid resposive. */
@media (min-width: 500px) {
.grid-item {
width: 50%;
}
}
@media (min-width: 1000px) {
.grid-item {
width: 33.333%;
}
}
@media (min-width: 1700px) {
.grid-item {
width: 25%;
}
}
@media (min-width: 2100px) {
.grid-item {
width: 20%;
}
}
</style>
Ví dụ 1: Đếm số ảnh được gọi trong 1 class

<!doctype html>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width" />
<title>background</title>
<!-- put in separate folder so JS path is different from CSS path -->
<style type="text/css">
.box {
width: 300px;
height: 300px;
margin: 0 20px 20px 0;
border: 1px solid;
display: inline-block;
}
.orange-tree {
background: url('http://i.imgur.com/bwy74ok.jpg');
background-size: cover;
}
.thunder-cloud {
background: url('http://i.imgur.com/ZAVN3.png');
background-size: contain;
}
.multi1 {
background:
url("http://i.imgur.com/ZAVN3.png"),
url('http://i.imgur.com/6UdOxeB.png') bottom right,
url(http://i.imgur.com/LkmcILl.jpg);
background-size: cover;
}
.blue {
background: #09F;
}
</style>
</head>
<body>
<h1>background</h1>
<div class="box orange-tree"></div>
<div class="box thunder-cloud"></div>
<div class="box multi1"></div>
<div class="box blue"></div>
<script src="imagesloaded.pkgd.js"></script>
<script>
var imgLoad0 = imagesLoaded('.orange-tree', { background: true }, function() {
console.log('orange tree bg images loaded aaa1', imgLoad0.images.length);
});
var imgLoad1 = imagesLoaded('.thunder-cloud', { background: true }, function() {
console.log('thunder cloud bg images loaded aaa2', imgLoad1.images.length);
});
var imgLoad2 = imagesLoaded('.multi1', { background: true }, function() {
console.log('multi1 bg images loaded aaa3', imgLoad2.images.length);
});
var imgLoad3 = imagesLoaded('.box', { background: true }, function() {
console.log('.box bg images loaded aaa4', imgLoad3.images.length);
});
imgLoad3.on('progress', function(instance, image, element) {
console.log('progress on .box aaa5', image.img.src, element.className);
});
</script>
</body>
</html>
Demo
Add images Reset demo
Edit this demo or vanilla JS demo on CodePen.
Just to keep things interesting, there’s a 10% chance of adding a broken image.
Install
Download
imagesloaded.pkgd.min.js minified
imagesloaded.pkgd.js un-minified
CDN
<script src="https://unpkg.com/imagesloaded@4/imagesloaded.pkgd.min.js"></script>
<!-- or -->
<script src="https://unpkg.com/imagesloaded@4/imagesloaded.pkgd.js"></script>
Package managers
Install via npm: npm install imagesloaded
Install via Bower: bower install imagesloaded --save
jQuery
You can use imagesLoaded as a jQuery Plugin.
$('#container').imagesLoaded( function() {
// images have loaded
});
// options
$('#container').imagesLoaded( {
// options...
},
function() {
// images have loaded
}
);
.imagesLoaded()
returns a jQuery Deferred object. This allows you to use .always()
, .done()
, .fail()
and .progress()
.
$('#container').imagesLoaded()
.always( function( instance ) {
console.log('all images loaded');
})
.done( function( instance ) {
console.log('all images successfully loaded');
})
.fail( function() {
console.log('all images loaded, at least one is broken');
})
.progress( function( instance, image ) {
var result = image.isLoaded ? 'loaded' : 'broken';
console.log( 'image is ' + result + ' for ' + image.img.src );
});
Vanilla JavaScript
You can use imagesLoaded with vanilla JS.
imagesLoaded( elem, callback )
// options
imagesLoaded( elem, options, callback )
// you can use `new` if you like
new imagesLoaded( elem, callback )
elem
Element, NodeList, Array, or Selector Stringoptions
Objectcallback
Function - function triggered after all images have been loaded
Using a callback function is the same as binding it to the always
event (see below).
// element
imagesLoaded( document.querySelector('#container'), function( instance ) {
console.log('all images are loaded');
});
// selector string
imagesLoaded( '#container', function() {...});
// multiple elements
var posts = document.querySelectorAll('.post');
imagesLoaded( posts, function() {...});
Bind events with vanilla JS with .on(), .off(), and .once() methods.
var imgLoad = imagesLoaded( elem );
function onAlways( instance ) {
console.log('all images are loaded');
}
// bind with .on()
imgLoad.on( 'always', onAlways );
// unbind with .off()
imgLoad.off( 'always', onAlways );
Background
Detect when background images have loaded, in addition to <img>
s.
Set { background: true }
to detect when the element's background image has loaded.
// jQuery
$('#container').imagesLoaded( { background: true }, function() {
console.log('#container background image loaded');
});
// vanilla JS
imagesLoaded( '#container', { background: true }, function() {
console.log('#container background image loaded');
});
See jQuery demo or vanilla JS demo on CodePen.
Set to a selector string like { background: '.item' }
to detect when the background images of child elements have loaded.
// jQuery
$('#container').imagesLoaded( { background: '.item' }, function() {
console.log('all .item background images loaded');
});
// vanilla JS
imagesLoaded( '#container', { background: '.item' }, function() {
console.log('all .item background images loaded');
});
See jQuery demo or vanilla JS demo on CodePen.
Events
always
// jQuery
$('#container').imagesLoaded().always( function( instance ) {
console.log('ALWAYS - all images have been loaded');
});
// vanilla JS
imgLoad.on( 'always', function( instance ) {
console.log('ALWAYS - all images have been loaded');
});
Triggered after all images have been either loaded or confirmed broken.
instance
imagesLoaded - the imagesLoaded instance
done
// jQuery
$('#container').imagesLoaded().done( function( instance ) {
console.log('DONE - all images have been successfully loaded');
});
// vanilla JS
imgLoad.on( 'done', function( instance ) {
console.log('DONE - all images have been successfully loaded');
});
Triggered after all images have successfully loaded without any broken images.
fail
$('#container').imagesLoaded().fail( function( instance ) {
console.log('FAIL - all images loaded, at least one is broken');
});
// vanilla JS
imgLoad.on( 'fail', function( instance ) {
console.log('FAIL - all images loaded, at least one is broken');
});
Triggered after all images have been loaded with at least one broken image.
progress
imgLoad.on( 'progress', function( instance, image ) {
var result = image.isLoaded ? 'loaded' : 'broken';
console.log( 'image is ' + result + ' for ' + image.img.src );
});
Triggered after each image has been loaded.
instance
imagesLoaded - the imagesLoaded instanceimage
LoadingImage - the LoadingImage instance of the loaded image
Sponsored by Metafizzy
Development on imagesLoaded is sponsored by Metafizzy. Metafizzy makes delightful UI libraries that use imagesLoaded:
Properties
LoadingImage.img
Image - The img
element
LoadingImage.isLoaded
Boolean - true
when the image has successfully loaded
imagesLoaded.images
Array of LoadingImage instances for each image detected
var imgLoad = imagesLoaded('#container');
imgLoad.on( 'always', function() {
console.log( imgLoad.images.length + ' images loaded' );
// detect which image is broken
for ( var i = 0, len = imgLoad.images.length; i < len; i++ ) {
var image = imgLoad.images[i];
var result = image.isLoaded ? 'loaded' : 'broken';
console.log( 'image is ' + result + ' for ' + image.img.src );
}
});
Browserify
imagesLoaded works with Browserify.
npm install imagesloaded --save
var imagesLoaded = require('imagesloaded');
imagesLoaded( elem, function() {...} );
Use .makeJQueryPlugin
to make to use .imagesLoaded()
jQuery plugin.
var $ = require('jquery');
var imagesLoaded = require('imagesloaded');
// provide jQuery argument
imagesLoaded.makeJQueryPlugin( $ );
// now use .imagesLoaded() jQuery plugin
$('#container').imagesLoaded( function() {...});
Webpack
Install imagesLoaded with npm.
npm install imagesloaded
You can then require('imagesloaded')
.
// main.js
var imagesLoaded = require('imagesloaded');
imagesLoaded( '#container', function() {
// images have loaded
});
Use .makeJQueryPlugin
to make .imagesLoaded()
jQuery plugin.
// main.js
var imagesLoaded = require('imagesloaded');
var $ = require('jquery');
// provide jQuery argument
imagesLoaded.makeJQueryPlugin( $ );
// now use .imagesLoaded() jQuery plugin
$('#container').imagesLoaded( function() {...});
Run webpack.
webpack main.js bundle.js
RequireJS
imagesLoaded works with RequireJS.
You can require imagesloaded.pkgd.js.
requirejs( [
'path/to/imagesloaded.pkgd.js',
], function( imagesLoaded ) {
imagesLoaded( '#container', function() { ... });
});
Use .makeJQueryPlugin
to make .imagesLoaded()
jQuery plugin.
requirejs( [
'jquery',
'path/to/imagesloaded.pkgd.js',
], function( $, imagesLoaded ) {
// provide jQuery argument
imagesLoaded.makeJQueryPlugin( $ );
// now use .imagesLoaded() jQuery plugin
$('#container').imagesLoaded( function() {...});
});
You can manage dependencies with Bower. Set baseUrl
to bower_components
and set a path config for all your application code.
requirejs.config({
baseUrl: 'bower_components/',
paths: { // path to your app
app: '../'
}
});
requirejs( [
'imagesloaded/imagesloaded',
'app/my-component.js'
], function( imagesLoaded, myComp ) {
imagesLoaded( '#container', function() { ... });
});
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